void Settlement::ForceAddUnit(Unit)
ForceAddUnit · Settlement
Exact signature
Section titled “Exact signature”void Settlement::ForceAddUnit(Unit)Description
Section titled “Description”CKS-exposed Settlement::ForceAddUnit, adding a unit to the settlement's Holder bypassing capacity.
Parameters and return type
Section titled “Parameters and return type”Return type: void
The member is called on an object. Its receiver is not repeated among this signature’s arguments.
| Position | Type |
|---|---|
| 1 | Unit |
Read and share
Section titled “Read and share”Keep the notes and limitations when reusing this description. Do not infer undocumented parameter meanings, units or effects.