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void Unit::GotoStraight(point)

GotoStraight · Unit

Family: Unit

void Unit::GotoStraight(point)

Constructs a path object on the first blocking invocation or reuses its saved pointer, calls its virtual [field] with a calculated step time, and returns native status 1 while a step remains or 0 after destroying the object.

Return type: void

The member is called on an object. Its receiver is not repeated among this signature’s arguments.

Position Type
1 point

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