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Obj Unit::BestProtPos(int, int, int, int)

BestProtPos · Unit

Family: Unit

Obj Unit::BestProtPos(int, int, int, int)

Scores hostile squad leader neighborhoods by relation-count balance and a product, preferring a normal leader result over a same-player sacrifice override.

Return type: Obj

The member is called on an object. Its receiver is not repeated among this signature’s arguments.

Position Type
1 int
2 int
3 int
4 int

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