void SaveEdit()
SaveEdit · Global
Exact signature
Section titled “Exact signature”void SaveEdit()Description
Section titled “Description”Dispatches a fixed scenario path through the game object virtual slot [field].
Parameters and return type
Section titled “Parameters and return type”Return type: void
This signature takes no additional arguments.
Read and share
Section titled “Read and share”Keep the notes and limitations when reusing this description. Do not infer undocumented parameter meanings, units or effects.