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void Unit::FormAcceptMove()

FormAcceptMove · Unit

Family: Unit

void Unit::FormAcceptMove()

After formation-state checks and possible holder waits, clears target tracking, creates a path controller when absent, passes formation field [field] to controller virtual [field], sets Unit [field] to 3, and returns status 0; ineligible state returns 2.

Return type: void

The member is called on an object. Its receiver is not repeated among this signature’s arguments.

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