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void Hero::AIGetSkillToDevelop(int&, int&)

AIGetSkillToDevelop · Hero

Family: Hero

void Hero::AIGetSkillToDevelop(int&, int&)

Initializes two output references, evaluates 25 Hero skill slots through mutable target and weight references, and scans a virtual draw against admitted weights.

Return type: void

The member is called on an object. Its receiver is not repeated among this signature’s arguments.

Position Type
1 int&
2 int&

& indicates a parameter passed by reference, which can be modified.

Keep the notes and limitations when reusing this description. Do not infer undocumented parameter meanings, units or effects.

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