void EnvWriteObj(int, str, Obj)
EnvWriteObj · Global
Exact signature
Section titled “Exact signature”void EnvWriteObj(int, str, Obj)Description
Section titled “Description”Formats a player-scoped key and encodes an object identifier for the environment writer.
Parameters and return type
Section titled “Parameters and return type”Return type: void
| Position | Type |
|---|---|
| 1 | int |
| 2 | str |
| 3 | Obj |
Other overloads
Section titled “Other overloads”Check the exact signature. A description of one overload does not automatically document the others.
void EnvWriteObj(str, Obj)void EnvWriteObj(Settlement, str, Obj)void EnvWriteObj(Building, str, Obj)
Read and share
Section titled “Read and share”Keep the notes and limitations when reusing this description. Do not infer undocumented parameter meanings, units or effects.