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void ExploreCircle(int, point, int)

ExploreCircle · Global

Family: Global

void ExploreCircle(int, point, int)

Validates a player index and delegates a center and radius to a map exploration helper.

Return type: void

Position Type
1 int
2 point
3 int

Keep the notes and limitations when reusing this description. Do not infer undocumented parameter meanings, units or effects.

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