Skip to content
Contribute

void StartViewFollow(Unit)

StartViewFollow · Global

Family: Global

void StartViewFollow(Unit)

StartViewFollow resolves the target unit and activates camera tracking by setting [shared state] at [field] to 1 and storing the unit ID at [field].

Return type: void

Position Type
1 Unit

Check the exact signature. A description of one overload does not automatically document the others.

Keep the notes and limitations when reusing this description. Do not infer undocumented parameter meanings, units or effects.

Suggest a better description

Write how you would explain this entry. Your proposal will be held in a private inbox for review.

0 / 4000

Proposals are not published automatically. Do not include personal information in your description.