{"schema": "cks-public-reference/v1", "entry": {"id": "api-0041e0fb1e7767", "name": "Building::RRepair", "member": "RRepair", "family": "Building", "returns": "void", "args": [], "kind": "method", "signature": "void Building::RRepair()", "language": "en", "summary": "Conditionally repairs a broken Building to a health percentage above the broken threshold and refreshes its damage visuals.", "notes": null, "examples": [], "technical": false, "description_status": "documented"}}